Two ways to run the FashionTech STEAM curriculum. Pick the format that fits your school, your students and your schedule.
All 7 modules. Deep dives. Multiple projects. The complete FashionTech STEAM experience spread across 28 weeks.
All 7 modules in 14 consecutive days. Fast-paced, hands-on and project-driven. Students finish with one complete fashion piece.
Both programs cover all 7 modules and build real FashionTech skills. The difference is pace, depth and how many final projects students complete.
Each explored in depth, with time to experiment, iterate and refine
Condensed into daily sessions. Focused, hands-on and project-driven.
Students build a growing portfolio throughout the year, one per major module
Students design and produce a single complete 3D printed fashion piece
School curricula, extracurricular clubs, and after-school programs running through the academic year
Holiday programs, summer schools, enrichment weeks, and festival or event formats
Full portfolio, swatch book, multiple finished fashion pieces, moodboards, and a certificate
One complete fashion piece, moodboard, swatch book, and a certificate of completion
28 weeks · Academic program
14 consecutive days · Immersive
The full year program gives students time to go deep into every technique. Each of the 7 modules spans 4 weeks, with dedicated time for exploration, experimentation, peer feedback and hands-on making. By the end, students have a complete portfolio and the confidence to keep creating.
Students start by learning how fashion designers use FDM printers to create flexible, wearable, fabric-like structures. This foundational module builds technical confidence and creative ambition from day one.
Over four weeks, students go from understanding how a 3D printer works to producing their own dual-colour swatches, lace structures and a curated swatch book they will use throughout the rest of the year.
This module introduces freehand work with a 3D pen. Students discover that 3D printing does not always require a machine. Sometimes the most useful tool is the one in their hand.
Students learn to draw directly in three dimensions. They start on flat paper templates, then move to printing on real 3D objects like mannequins, shoes and bags.
SubliPrinting is a technique developed by designer Brigitte Kock that enables 3D printing in full colour and with varied textures, opening up new creative possibilities.
Students also begin working with AI design tools, using Adobe Firefly to generate original patterns that are transferred onto their 3D printed fabrics.
This module is about designing smarter. Students learn to think about fashion as a system, creating interchangeable, modular components that can be assembled into different garments, worn in different ways and repaired easily.
It is a practical lesson in circular fashion thinking: reducing waste by designing pieces that can be repaired and adapted over time.
No sewing machine needed. This module teaches students how to connect, join and finish their 3D printed pieces into fully assembled, wearable garments using three distinct techniques.
By the end of this module, students understand how individual printed components become a finished fashion piece and have the practical skill to do it themselves.
After five modules of technical skill-building, this module shifts focus to the creative process. Students learn how to generate, develop and communicate original design concepts, using both AI tools and their own ideas.
The centrepiece is a professional moodboard that will guide their final project. Students also explore how AI tools can support the creative process without replacing it.
The final module brings everything together. Students take their concept from Module 6 and turn it into a real, finished fashion piece, applying all the techniques and skills they have built across the year.
Students break their production into phases, run test prints, iterate based on feedback and produce their final piece in time for a showcase at the end of the year.
The intensive runs the full FashionTech curriculum across 14 consecutive days. Every day has a clear focus, moving from foundational printing techniques through to a complete, assembled final fashion piece.
Students do not just learn the techniques. They apply them immediately, building momentum day by day until they present their finished project on Day 14.
Every student leaves with something real: physical 3D printed fashion they designed and built themselves.
Over 28 weeks, students complete a project at the end of each major module, building a portfolio that shows the full range of their skills. By the end of the year, they have multiple finished fashion pieces across different techniques and directions.
One completed project per major module, each using a different technique and concept
A curated collection of all printed fabric samples, organised and ready to present
Moodboards, process documentation, and photography suitable for college applications
Issued on successful completion of the full academic year program
In 14 days, students design and produce a single, complete 3D printed fashion item: from concept and moodboard through test prints and assembly to a finished piece they present on the final day.
A fully designed and assembled 3D printed fashion item, conceived and made in 14 days
A professional design moodboard created using AI tools and creative software
A sample collection built across the two weeks of technique sessions
Issued on successful completion of the 2-week intensive program
Regardless of which program your school chooses, these are the skills every student leaves with.
Machine operation, material knowledge, infill settings, and three distinct printing techniques.
Concept development, moodboarding, and translating a creative idea into a physical object.
Adobe Firefly for AI pattern generation, creative software, and digital design workflows.
Modular fashion thinking, repairability, and circular fashion principles in practice.
Breaking a complex creative project into phases, testing, iterating, and delivering on time.
Iron soldering, 3D pen joining, and hand-stitching to assemble pieces without a sewing machine.
Documenting the creative process with a swatch book, moodboard, and photography.
The experience of seeing a personal idea become a real, wearable object, and the confidence that builds.
We provide the printers, materials, e-learning platform, staff training and expert mentoring. Everything your school needs.
Good for holiday programs, enrichment weeks and festival-format learning. Get in touch to discuss dates and logistics.